AI Insights · Timothy · July 2022
Top 5 School Games on Android in the UK: Q2 2022 Performance
Explore the performance metrics of the top school games on Android in the UK for Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top school games on Android in the United Kingdom showed varying trends in their performance metrics. Here's a detailed look at the weekly downloads, revenue, and active users for these popular apps.
Papers Grade Please! from Lion Studios experienced a fluctuating revenue trend, peaking at around $63 in late May before dropping to $13 by the end of June. Weekly downloads saw a high of approximately 10.6K in the same period, while active users peaked at around 16.5K in late May, eventually dropping to approximately 10K by the end of the quarter.
Become a Queen by Supersonic Studios LTD showed modest revenue growth from $9 in early June to $23 by mid-June. Downloads were notably high in mid-May with about 21K, but they declined to around 5K towards the end of June. Active users followed a similar trend, peaking at around 22.7K in late May and then settling at approximately 7.4K by the end of June.
Teacher Simulator: School Days from Kwalee Ltd exhibited a relatively stable revenue pattern, with a slight peak at $32 in mid-June. Downloads reached a high of about 8.3K in early April but decreased to around 3K by late June. Active users mirrored this trend, starting at about 13.7K in early April and dropping to approximately 5.7K by the end of June.
Idle School Tycoon by Octopus game saw a significant revenue increase, peaking at around $321 in late May before decreasing to $188 by the end of June. Downloads hit a maximum of about 5.7K in mid-May and then dropped to around 1.1K by late June. Active users peaked at around 8.4K in late May and declined to approximately 3.7K by the end of the quarter.
Math Kids: Math Games For Kids from RV AppStudios had no revenue data, but it showed a decline in downloads from around 3.6K in early April to approximately 1.1K by late June. Active users also decreased throughout the quarter, starting at around 5K in early April and ending at approximately 2.3K by the end of June.
These insights are derived from Sensor Tower data. For more detailed performance metrics and trends, visit Sensor Tower.